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War
The Midwest's Longest Consecutively Running Independent Gaming Convention! 

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Time Slot Game Type
A (Friday Afternoon)
B (Friday Evening)
C (Friday Twilight)
D (Saturday Morning)
E (Saturday Afternoon)
F (Saturday Evening)
G (Saturday Twilight)
H (Sunday Morning)
J (Sunday Afternoon)
Board Games
Card Games
Role Playing Games
Miniatures Games
  Session A (Friday Afternoon) 02 PM - 06 PM

Board Game Events

Event Name Description Details
Vikings Explore the colonizing abilities of the Vikings with a game that combines the exploration of Ocenia with the tile meeple placement of Carcassonne. Vikings
Newcomers Welcome
8 Players
James Richards
Caylus The king wants a new castle; can you be the one to please him the most for the proper rewards? Play this popular board game. Using variant rules for six players. Caylus variant
Some Gaming Experience
6 Players
Alan Conrad
Advanced Squad Leader Weekend-long ASL event encompassing 5 rounds (1 Friday, 3 Saturday, 1 Sunday). All experience levels welcome. Plaques for top three finishers. Players pair up themselves for round 1, but are paired by seeding in rounds 2-5. Scenario information and updates available in the ASL Room. Advanced Squad Leader
Some Experience with Specific Game
40 Players
Brien Martin
Circus Maximus Use your whip to get greater speed from your ponies or use your whip to lash opposing drivers. 16 chariots start the race. usually only half finish the race. be the first to cross the finish line with a live driver to win (chariot is optional). Circus Maximus 2nd ed.
Newcomers Welcome
16 Players
Michael Wilson
Channel your Ken Follett It's Ken Follett time. Help, with smart use of craftsman, artisans, and resources, build the cathedral in Pillars of the Earth (with the expansion can play 6). Or if people prefer, can play World without End (limit 4), building projects and recovering the plague. Or can play both. Pillars of the Earth/World without End
Younger Players Welcome
6 Players
Clark Barthel
Tales of the Arabian Nights The magic of those fabled tales continues as players take the role of famous characters and begin their destiny. This game is a unique storytelling experience where winning or losing is nowhere near as much fun as becoming a Sultan, coming under a Djinni's geas, or even... changing gender? Tales of the Arabian Nights
Newcomers Welcome
6 Players
David Sheppard

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
First Battle of Bull Run Scratch Game A 15mm American Civil War scratch game based on the First Battle of Bull Run. Command a division of infantry or cavalry and crush your opponents on the battlefield. Johnny Reb II
Newcomers Welcome
8 Players
Russ Hartley
Wings of War Learn to play Wings of War. Two boards will be setup, one for WWI and one for WWII. Wings of War
Newcomers Welcome
10 Players
Kurt Jeffries
Dungeon Lord A Not the board game. Rule the dungeon, kill the adventurers and take their loot! This is a miniatures game featuring a table of 3D terrain. You have had adventures cleaning out dungeons with a bunch of do-gooders, but can you run it as an evil mastermind? Home
Younger Players Welcome
8 Players
Keith Pogue
The Treasure of Slippery Sam McGee Rival gangs are searching for the loot that slippery Sam McGee buried somewhere in town. Who will leave town with the money? Desperado
Younger Players Welcome
8 Players
Tom Reed

Role Playing Events

Event Name Description Details
DALE2-1 Forever In a world where even gods die, nothing lasts. Yet, some may seek any means to recover old glory, regain love, or cling to the vestiges of life itself. A Living Forgotten Realms adventure set in the Dalelands for characters levels 4-7. This adventure is a loose sequel to DALE1-4 and features NPCs from that adventure. D&D 4E LFR
Some Experience with Specific Game
6 Players
Harold Ravlin
Art Thou A Werewolf? Look at them, with their beady eyes and gnashing teeth. The matted fur and the long, grimy nails... Your fellow gamers are werewolves! With that in mind, come play the fun community game of suspicion, lynchings, and just plain silly fun. Are You A Werewolf
Younger Players Welcome
15 Players
Royce Thigpen
IMPI2-1 Goblins from Below Strange goblins wielding weird arcane powers have been spotted near Lyrabar. Arcane fire flares at their command and the authorities of Impiltur want to know what they are doing and where they came from. A Living Forgotten Realms adventure set in Impiltur for characters levels 7-10. First part of the Blue Fire Goblins quest. D&D 4E LFR
Regular Play of Specific Game
6 Players
Mike Peacock
Illinois Greyhawk by Richard Gilbert: My Old Verboboncy Home (APL 12) A miner in the Kron Hills stumbles across an old home of a well-known local family. Too timid to explore it himself, he hopes to find braver souls for the task. A one round adventure for characters level 10-13. Players should bring an appropriate character of their own creation to this event. See warhorn.net/circa-winter-war-38/ for more information. Ill. Greyhawk/D&D 3.5
Regular Play of Specific Game
6 Players
Richard Gilbert
Operation SANTA: Hearts, Stars, and Carnage Commander John Blitzen and his team of Reindeer comman-does are the best of the best. They've rescued their boss from everything from blubbery bunnies to terrifying turkeys and left a trail of dead in their path. Their leader secured, they now take flight to Ireland where Lorcan the Leprechaun threatens to turn all of the Earth's water green! If there's one thing Santa can't tolerate, it's a Green Christmas! Home
Newcomers Welcome
8 Players
Christopher Fairfield
TYMA2-1 Old Enemies Arise The life of a typical kobold is nasty, brutish, and short. They breed like rabbits and have a tendency to fight anything and everything they come into contact with - including each other. So why are the various kobold tribes near the town of Ruinspoke suddenly so well organized? This adventure is the first part of the 'Rise of Darkness' Major Quest to be continued in TYMA2-2 and concluded in TYMA2-4. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4. D&D 4E LFR
Some Experience with Specific Game
6 Players
Jayme Moore
PSS #0-03: Murder on the Silken Caravan (Tier 1-5) A Pathfinder Society Season 2 scenario for Tier 1-5. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Jeff Morse
  Session B (Friday Evening) 07 PM - 11 PM

Board Game Events

Event Name Description Details
Troy Large scale map using 25mm figures. The Greeks try to destroy the Trojan army or capture the city, while the Trojans try to destroy the Greek ships lying on the beach. Command and Colors
Younger Players Welcome
6 Players
Kenneth Vreeman
Settlers of America/Settlers of the Stone Age Two games guaranteed to play (players switch at the two hour mark in order to play the other game ). Settlers of America/Settlers of the Stone Age
Newcomers Welcome
12 Players
Elmer Nyberg
Arkham Horror 1926. The town of Arkham, Massachusetts is in grave danger. It probably has something to do with the horrifying beast from beyond space and time that sleeps below the city. Each player controls an investigator searching for enough clues to close gates to other dimensions and times--but things are unlikely to go smoothly for our heroes, since monsters are coming out of the gates. New players preferred, though all are certainly welcome. Will use Dunwich Horror expansion with one house rule: having a reasonably normal encounter in a stable area slightly recovers an investigator's sanity. Arkham Horror w/Dunwich expansion
Newcomers Welcome
7 Players
Christopher Cunningham
Formula De A The Grand Prix is on! Race on a giant 4' by 6' Formula De board with MicroMachines cars. Will you be fast enough to take home the winner's trophy? Different tracks will be used in each session. Formula De
Newcomers Welcome
10 Players
Tad Ringo
Road to the White House It's campaign time again! Grab your straw hats and your banners! Plan your campaign, your catchy slogans, and wait for the votes to come in! Will split and run two games if enough participants. Players can chose between scenarios, primaries, or a general campaign. Road to the White House
Younger Players Welcome
8 Players
Clark Barthel
Age of Empires III Hire soldiers, merchants, missionaries and captains and out develop your opponents trying to colonize the new world. Age of Empires III (no auction)
Newcomers Welcome
9 Players
Ken Lewandowski
Complete History of the World Avalon Hill's classic world history game with a bigger map, more empires and more options! History of the World variant
Some Gaming Experience
6 Players
Alan Conrad

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
Dawn Mission 1917: Another dawn mission behind enemy lines... And everyone's up early it seems! Drat! So much for stealth in a biplane... Take to the air in Albatross, Spad or two-seater for WWI dogfighting. Red Baron (WWI air combat)
Some Gaming Experience
6 Players
Bob Swieringa
Disaster at Dieppe Recreates the first real attempt at an amphibious invasion. Lessons learned at Dieppe would be invaluable at Normandy. Can you fare better as commander? Memoir '44 with Operation Overlord expansion
Newcomers Welcome
8 Players
Deane Geiken
Pursuit to the Dniepr August 17, 1943: After the failure of the Kursk offensive, the Soviets launched their summer offensive and broke the front near Orel, Kharkov and the upper Donets River. The three corps of cavalry which had remained in Steppe Front reserve thougthout the Kursk fighting were now brought forward to lead the pursuit of retreating German units to the Dnieper River. This is one of the German attempts to stop them. 20mm. Command Decision Test of Battle
Some Gaming Experience
8 Players
Tom Harris
Eggshells and Sledgehamers On Lake Erie in the Summer of 1813, hundreds of miles from the nearest ocean, the American and Royal Navies found themselves fighting for the control of the Old Northwest. Using a mixture of converted lake craft as well as purpose built warships, their vessels were considered as "Eggshells Armed with Sledgehammers" due to the mixture of light craft armed with heavy weapons. Help to determine which flag would fly over Illinois in 2011! Wooden Ships and Iron Men
Newcomers Welcome
6 Players
Greg Novak
Rockwood's Ultimate Nightmare A The people of Rockwood have survived Invasions of Aliens, mutant creatures, & Zombies... But can they withstand all of them at the same time? Home
Younger Players Welcome
7 Players
Steve Massey
First Battle of Bull Run Scratch Game B 15mm American Civil War scratch game based on the First Battle of Bull Run. Command a division of infantry or cavalry and crush your opponents on the battlefield. Fire & Fury
Newcomers Welcome
8 Players
Russ Hartley
Dungeon Lord B Not the board game. Rule the dungeon, kill the adventurers and take their loot! This is a miniatures game featuring a table of 3D terrain. You have had adventures cleaning out dungeons with a bunch of do-gooders, but can you run it as an evil mastermind? Home
Younger Players Welcome
8 Players
Keith Pogue

Role Playing Events

Event Name Description Details
Lords of the Ring Build an outrageously over the top wrestler and take him to the ring! The year is 1981 and the Midwest Wrestling Association is the third most popular regional wrestling group in the midwest. Featuring ringside commentary from Billy Winkmeyer and Ted "The Strangler" Gordon! So grab your favorite d12 and let's get ready to rumble!!! Mature Themes. Home
Newcomers Welcome
8 Players
Christopher Fairfield
On Moonless Nights Death is Aloft... After a number of years abroad, your band heroes return to their pastoral home to learn a voracious predator has been terrorizing the townsfolk and making off with livestock. It attacks on cloudless nights born aloft on leather wings and breathes great plumes of searing flame. Most recently a shepherd has gone missing. The town fathers will pay a handsome sum if the devious beast is vanquished. All materials provided including pregenerated characters. Prize support generously provided by the fine folks at Iron Crown Enterprises. HARP
Newcomers Welcome
6 Players
Joseph Wolf
Pathfinder Society Scenario TBD (Tier 1+) A Play a Pathfinder Society Organized Play scenario! Bring your own Organized Play character or play a pre-gen. See the onsite CIRCA event list for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
Rorik Moore-Jansen
PSS #2-03: The Rebel's Ransom (Tier 5-9) A The Ruby Prince of Osirion sends you to the Parched Dunes to find what became of a secret Pathfinder expedition sent there to recover artifacts for the Ruby Prince himself. What you find there may very well end the Pathfinder Society as you know it. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Regular Play of Specific Game
12 Players
Mike Bohlmann
LURU2-3 Forgotten Crypts, Hidden Dangers A collapse in the famous Lady's College of Silverymoon reveals a network of forgotten catacombs. Engineers are sent down to ensure the stability of the university building, but more broods in the tunnels below than wood rot and crumbling walls. A Living Forgotten Realms adventure set in Luruar for character levels 1-4. First part of the Forbidden Lore series, ending in LURU2-4 (levels 4-7). D&D 4E LFR
Some Experience with Specific Game
6 Players
Marshall Mullins
Diggers Set in the Geburah IV mining colony in the far future. Life is hard in a "shake and bake" colony, but when management suddenly disappears and a quarentine is place on the town, things turn deadly. This is an investigation sci-fi horror game. Familiarity with the movie "Aliens" is strongly recomended, but there are no Aliens in the game. Rated PG 13. Cthulhu players will find Chill rules quite familiar. Chill
Younger Players Welcome
6 Players
James Kelly
WATE2-2 Closing a Deal Lord Stedd Moonstar is expanding his influence and now has a chance to gain the rights to a mithral mine in the Sword Mountains. Are you willing to serve as Lord Moonstar's trusted agent? The adventurers must chart a route and make deals with the locals while overcoming wilderness threats. This adventure is Part 2 of the major quest, Restoring Splendor, which started in WATE2-1 and will end in WATE2-3. A Living Forgotten Realms adventure set in Waterdeep for character levels 11-14. D&D 4E LFR
Regular Play of Specific Game
6 Players
James Holzhauer
PSS #2-11: The Penumbral Accords (Tier 1-5) A You are sent to help the matriarch of Absalom's mysterious Blakros family break a centuries-old pact to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. A Pathfinder Society Season 2 scenario for Tier 1-5. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Shoshanna Bauer
Illinois Greyhawk by Robert Dieterle: Smoulder (APL 15) There is nothing like a roaring fire and a tall glass of ale to weather the winter. One warms the body, the other the heart. What happens when one of them dries up? A one round adventure set in the Viscounty of Verbobonc for characters level 13-17. Part one of Things Best Left Forgotten. Players should bring an appropriate character of their own creation to this event. See warhorn.net/circa-winter-war-38/ for more information. Illinois Greyhawk / D&D3.5
Regular Play of Specific Game
6 Players
Robert Dieterle
The King's Own Frankenstein His majesty's corpse-collage duplicate has escaped! Bring him back alive before his stitches/the kingdom/all time and space unravel. Encounter Critical
Some Gaming Experience
6 Players
Jeff Rients
MOON2-1 Darkness Falls over Moray Only a sliver of light separates those who profit and those who perish on the island of Moray. When that light is extinguished, it is difficult for even the greatest heroes to find their way. A Living Forgotten Realms adventure set in The Moonshae Isles for characters levels 4-7. D&D 4E LFR
Regular Play of Specific Game
6 Players
Kerrie Peacock
  Session C (Friday Twilight) 12 AM - 04 AM

Board Game Events

Event Name Description Details

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details

Role Playing Events

Event Name Description Details
Native Set in 50 CE, Roman Britannia. Roman centurians and Celtic tribesmen unite in a desperate last stand. "The Novel of The Black Seal" by A. Machen is recommended reading but not a must. This game is action packed and strives for a feel of panic and fear. Rated PG 13. Call of Cthulhu - Invictus Supplement
Newcomers Welcome
6 Players
James Kelly
Are You a Werewolf/Are You an Automoton? The classic social game where the villagers must find the werewolf in their midst in order to survive! Are you an Automoton is the same game and rules, but with a steampunk theme! Put on your clockwork gear and get your steam on! Are You a Werewolf?
Younger Players Welcome
25 Players
Deane Geiken
School Spirits You've received a telegram informing you that Max Morris, your favorite Professor from your Alma Mater, the University of Illinois, has passed away. Surprisingly, he has named you as a beneficiary in his will. However the telegram was sent several hours before his mysterious death and what he's left for you is even stranger... Call of Cthulhu 6th ed.
Newcomers Welcome
6 Players
Christopher Fairfield
  Session D (Saturday Morning) 09 AM - 01 PM

Board Game Events

Event Name Description Details
Risk (the modern variant) Here's the classic beer-and-pretzel game,which you can play tired or hung-over. There are a couple of twists. The number of armires you can get with card sets has been tightened, so we don't have absurd numbers of units on the board. Also, the free-move rule has been modified to reflect the speed of troop deployment in the modern age. Risk variant
Younger Players Welcome
6 Players
Alan Dyche
Starfarers of Catan Play Starfarers of Catan. Up to six ok (with the Expansion). Explore new worlds, Seek out new Civilizations, and boldly go... Oh wait, It's the classic game with the fun ships and space related resources and the scenario cards with the random results. Starfarers of Catan
Younger Players Welcome
6 Players
Clark Barthel
KingMaker on the Big Board Avalon Hill's classic board game with some home rules on a massive board with miniatures. KingMaker variant
Some Gaming Experience
7 Players
John Satterfield
Road Kill Rally Put the pedal to the metal and your finger on the trigger for Road Kill Rally. Players take command of a four-wheeled death machine in a race where coming first is nowhere near as important as the body count needed to get there. Road Kill Rally
Newcomers Welcome
6 Players
David Sheppard
Really Nasty Horse Racing Win the race and take home the prize money! Or, if you prefer, bet on someone else's horse and run your own into the wall. With six races, you can do both during this lively and easy-to-learn British import. Really Nasty Horse Racing rules
Younger Players Welcome
6 Players
Tim Gritten
Agricola Farming in the Middle Ages is fun! If you enjoy long hours of back-breaking work, that is. Come and develop your farm in this deep strategy game designed by Uwe Rosenberg. Agricola
Younger Players Welcome
8 Players
Jim Ferguson
Settlers of America/Trails to Rails The newest in the Settlers series. A combination of Settlers and Train games. Two 4-player games will be available. Settlers of America/Trails to Rails
Younger Players Welcome
15 Players
Ken Lewandowski

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
Quest for La Calavera Negra Deep in the jungles of South America, there is rumored to be a skull of jet-black stone that is a source of immense power. Several groups have mounted expeditions to the deep jungle to find the Black Skull. Whoever recovers the skull could achieve power and wealth far beyond their dreams. But what will prove more deadly...the denizens of the jungle, the traps set forth by an ancient culture, or those who seek the Skull alongside you? .45 Adventure
Younger Players Welcome
6 Players
Kevin Brown
Trouble with Ogres A group of Ogres have taken over your goblin home. It must be re-taken. Your group of gobloids attempt to re-take the cavernous home. Watch out, the ogres have pets! HeroQuest revised
Younger Players Welcome
6 Players
Kenneth Vreeman
Juanita's Gold A 25mm Old West Action, set in 1914. Federales, Villistas and Americanos search a Mexican town under random artillery and machine gun fire for Juanita?s Cantina and its stash of gold. Desperado
Some Gaming Experience
6 Players
Warren Burrus
Heroscape Deathmatch The war has raged on for years, and it is coming close to an end. Forces of all time and space gather on the war-torn and unstable ground, vying for control of Mallidon's Keep, a massive fortress that watches over the land Command robots, elves, knights, orcs, and other fantasy and historical armies as you lead them across swamps, tundras, and volcanic plateaus in search for control of Mallidon's Keep, meanwhile dominating your enemies and forging temporary alliances. blood will be spilled, but will it be your enemies, or yours? Heroscape Master Rules 3rd Edt.
Younger Players Welcome
8 Players
Andrew Taylor
Caverns of Chaos once again various parties have entered the caves to discover its secrets. Now you're the only one left, but you've seen evidence that others are here. Perhaps they will join you...for the right price. Players start off with only a Warlord and as they progress thru the caves gain the chance to acquire treasure and allies to help them defeat the monsters they encounter. Materials will be provided. Warlord 2nd Edition
Newcomers Welcome
6 Players
Ronald Ralston
Remember Nelson The Battle of Lissa 13 Mar. 1811: The French lead an audacious attack upon an island held by the British in the Adriatic Sea. Be a part of either the attacking French squadron or heroic British squadron defending the isle as we re-create this historic naval action. 1/1200 scale. Close Action
Some Gaming Experience
10 Players
Barry Hudek
A Gallant Attack June 4, 1942: 15 TBD Devastators of Torpedo 8 had finally found the Japanese carrier group. The TBD's dropped down to wave top and penetrated the destroyer screen. With the Soryu in their sights, 18 Zeroes charged from behind. It was an aerial slaughter. Only one TBD launched its torpedo, and it missed. Can history be changed? FlightZone
Some Gaming Experience
12 Players
Kurt Jeffries
York or Lancaster? A Battle during the War of The Roses Period Basic Impetus
Newcomers Welcome
6 Players
Dean Spitz

Role Playing Events

Event Name Description Details
PSS #2-11: The Penumbral Accords (Tier 1-5) B A Pathfinder Society Season 2 scenario for Tier 1-5. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Mike Bohlmann
CORE2-7 Where Secrets Lie A long-dead architect's estate may hold the key to secrets and treasures. A Living Forgotten Realms adventure set in Tarmalune for characters levels 4-7. D&D 4E LFR
Regular Play of Specific Game
12 Players
Jayme Moore
MINI2-1 A Mourning of Ravens Ravens Bluff has long been known as the City of Adventurers. In spite of the changes to the city wrought by the Spellplague, Ravens Bluff still offers untold opportunities for adventurers hoping to make a name for themselves. A new group of heroes are about to get their chance, when dangers from the city's past collide with the intrigue, greed, and pride of the present. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This is the first part of the three-part 'Return to Ravens Bluff' mini-campaign. D&D 4E LFR
Some Gaming Experience
6 Players
Alfred Franz
PSS #2-06: Heresy of Man Part I: The First Heresy (Tier 5-9) You are sent by the Pathfinder Society to smuggle a cleric of Sarenrae into Rahadoum to protect a secret research project from a plague, while keeping yourselves from being executed for violating the First Heresy. The First Heresy is the first scenario in the The Heresy of Man campaign arc. Pathfinder Society Scenario #2-07: The Heresy of Man?Part II: Where the Dark Things Sleep is the sequel. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
Jeff Morse
LURU2-2 Shadows of the Knights The Uthgardt Barbarians are on the move, but not against their longtime enemy orcs. This time they are raiding frontier towns and merchant caravans. What has caused this new aggression? A Living Forgotten Realms adventure set in Luruar for characters levels 7-10. D&D 4E LFR
Regular Play of Specific Game
6 Players
Mike Peacock
The Cult of the Cobra The Woosters are dropping like flies. Lestrade has arrested Bertie for the murder of his relatives. Can you get bertie off the hook. Are you smarter than Lestrade? Can you be the first detective to solve the crime? Can you race around england to find the evidence that will save bertie's pale white neck? Elementary Watson
Younger Players Welcome
9 Players
Michael Wilson
Pathfinder Society Scenario TBD (Tier 1+) B Play a Pathfinder Society Organized Play scenario! Bring your own Organized Play character or play a pre-gen. See the onsite CIRCA event list for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
John Dillard
Nuclear Family Blast off with Mom, Dad, and your pet robotic dog as your family journeys into OUTER SPACE! Action! Adventure! Bad scenery and Special effects! It's all there and more. This is your chance to get a sneak peak at some of the material from Exile Game Studio's newest book: Revelations of Mars. This is an introductory adventure--pregenerated characters will be provided, and there is no need to have any familiarity with the Ubiquity / Hollow Earth rules, or even to have heard of them. Prize support from the publisher will be provided. Hallow Earth Expedition/Ubiquity
Younger Players Welcome
7 Players
Gary Thompson
Illinois Greyhawk by Mike Mistele: Ghost Ship A new Illinois Greyhawk adventure and a loose sequel to last year's "Ghost Town" event. Players should bring an appropriate character of their own creation to this event. See warhorn.net/circa-winter-war-38/ for more information. Illinois Greyhawk/D&D 3.5
Regular Play of Specific Game
6 Players
Mike Mistele
  Session E (Saturday Afternoon) 03 PM - 07 PM

Board Game Events

Event Name Description Details
Galactic Emperor Galactic Emperor is a fast paced empire-building game of exploration, conflict and struggle for dominance. The last Galactic Emperor has met with a sudden and quite fatal accident. Now there is a power vacuum in the galaxy, and you Are one of the Planetary Dukes who wants to fill it. Each player controls a space sector with a home planet, and for a time, shares the power of the galactic throne. During the fight for control, the central Omega Sun is heading toward collapse? a cataclysm that will only accelerate the chaos! Galactic Emperor
Newcomers Welcome
6 Players
Brandon Stenger
Small Game Grab Bag! Have you ever wanted to get a better idea of what sort of small, quick games are out on the market right now? Well come on down to the Small Game Grab Bag. We'll be splitting off into groups and picking/rotating through such games as Dominion, Cutthroat Caverns, Thunderstone, and others. Each game can be played in less than an hour and all will have opportunity to play what they think looks interesting. Various
Younger Players Welcome
16 Players
Royce Thigpen
True Glory Takes Root Create cities, build temples, sail the seas, and engineer new technologies in this fast moving game of ancient civilizations. Antike
Newcomers Welcome
6 Players
David Dubin
Blind Sniper Annual Thirty-Second Annual Blind Sniper Tournament. See Information Wall for scenario details. Starts at 4 PM, continues through Saturday Twilight until only one remains standing. Sniper variant
Newcomers Welcome
20 Players
Bruce Gletty
Alhambra Employ the most talented teams of builders to construct your Alhambra. Hire stonemasons from the north and gardeners from the south, who all want a fair wage and insist on being paid with their native currency. With their help, towers can be constructed, gardens designed, pavilions and mezzanines erected, and manors and royal chambers built. Compete against your opponents to build the greatest and most impressive Alhambra. Will play 2 separate games during the timeslot. Alhambra w/The Thief's Turn (Thieves and Change) and The Treasure Chamber (Master Builders) expansion
Newcomers Welcome
12 Players
Elmer Nyberg
Cleanse and Burn Space Hulk is a game of desperate conflict between the Imperial Space Marines and the fearsome alien Genestealers. The action takes place on an ancient interstellar vessel known as a space hulk. Three teams of space marines have been dispatched to locate two techmarines held by the Genestealers. Their mission: rescue the missing techmarines - cleanse and burn any resistance. Space Hulk 2nd ed.
Newcomers Welcome
5 Players
Ed Wied

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
York or Lancaster? B Battles during the War of the Roses period using the full Impetus rules system. Impetus
Newcomers Welcome
6 Players
Dean Spitz
Lt.. Rains Patrol A US Cavalry Patrol searches for a Nez Pierce war party. War Paint
Some Gaming Experience
6 Players
Stanley Arbogast
The Search for The Book A Pulp Miniatures. You have finally found where the book you have been seeking is, but you know your arch-nemesis has discovered the location also. You and your followers race to the clearing where the book lies hidden just in time to see your enemy enter on the other side. Other groups you do not recognize arrive at the same time. Are they friend or foe? If you find what they are looking for can you trade it for what you need? If you want to bring your already created 400 pt. starting WHD team, with painted miniatures, please arrive 15 minutes early so I can check your team. Where Heroes Dare
Some Gaming Experience
6 Players
Bill Pixley
Landing on the Kuban Peninsula 1943: Russians vs. Germans. Command Decision Test of Battle
Some Gaming Experience
6 Players
Chris Mikucki
Order of the Stick Down Under The heroes of the "order of the stick" trek down into the caverns in search of the lost phylactery of the lich lord. can they find it before the lich lord does? HeroQuest revised
Younger Players Welcome
6 Players
Kenneth Vreeman
Wings of War WW1 A Come fly and fight in the skies over France. SPADs, Albatrii, Fokkers, Nieuports, in a simple yet fun game of dogfighting in the burning blue. Wings of War
Newcomers Welcome
6 Players
Phil Hall
Raiding the Settlements with a Twist! French & Indian War , Quebec 1759: In retaliation against French raids, General Wolfe has sent Light infantry & Ranger units on Search & Destroy missions along the St. Laurence river... Woodland Warfare variant
Younger Players Welcome
6 Players
Terrance Haas

Role Playing Events

Event Name Description Details
DALE2-3 Swords from Plowshares A Darkness stirs in Cormanthor, and an aspiring hero fed on stories of adventure seeks to lead a ragtag group of farmers against it. Can you prevent the militia from instigating its own massacre? A Living Forgotten Realms adventure set in the Dalelands for characters levels 4-7. This adventure is the first part in the 'Stem the Tide' major quest. The second and final part is DALE2-4 Illsyldra (levels 11-14). D&D 4E LFR
Regular Play of Specific Game
12 Players
Larry Haskell
PSS #56 - The Jester's Fraud Life in Taldor is fraught with peril, especially for the crumbling noble houses of the Taldan countryside. One such house, the Bourtze Family, has fallen on hard times and they've informed the Pathfinder Society that, in exchange for a small sum of money, they'd be willing to part with a treasure trove of lore about Qadira's Grand Campaign, the 300-year invasion of Taldor. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. Pathfinder Society Organized Play
Some Gaming Experience
6 Players
Wright Frazier
Jedi on a Train Lady Alderete has just received her new birthday present -- a state of the art luxury anti-grav train, fitted out with dance floor, casino and all manner of fun entertainments. She also has access codes to secure Imperial research projects. All you need do is get in, find her, grab her code stick and leave. How hard could that be? This is a star wars saga adventure that is light on roleplaying and heavy on combat. Bring your own character (level 12, base rulebook only) or play one of ours. The fight your way to the prize! (no experience with the Saga system needed) Star Wars Saga
Some Gaming Experience
6 Players
Graham Wills
Illinois Greyhawk by Gregg Homerding: Black Rain on Guildren (APL 12) On Godsday next, Verbobonc's Auxiliary Bishop will call upon Saint Cuthbert to restore High Priestess Kourtney to life. You're invited to return to Guildren to witness the miracle in the Oaken Cathedral. It should be a day to remember. A "Return to Guildren" adventure set in Spring CY599 for characters level 11-13. Players should bring an appropriate character of their own creation to this event. See warhorn.net/circa-winter-war-38/ for more information. Illinois Greyhawk / D&D3.5
Regular Play of Specific Game
6 Players
Gregg Homerding
The Conqueror Worm The White Worm has awakened from its centuries-long slumber and is building up its magical army once again to lay waste to the kingdoms of the North. Can a party of high-level adventurers recover the mighty weapon of the worm's ancient enemy and put this abominable creature to the sword in its ice-walled citadel? This is An Expeditious Retreat Press (XRP) Advanced Adventures Module. Pre-generated characters provided. AD&D 1E/OSRIC
Some Experience with Specific Game
8 Players
Alex Riedel
Hey, It's the Jumpers Roleplaying Game! Experience Survival Roleplaying in the Infinite Multiverse...You never know where you might end up! Jumpers 1.0
Some Gaming Experience
6 Players
Ryan Whelan
Tubular Earth Expedition! A totally radical 80s twist on that Historical Earth lame-o-rama. Wear the coolest shades as you rescue the hottest babes from bogus monsters and commies, all to a soundtrack featuring the wickedest bands of all time! So pop open a New Coke, grab your skateboard, and rock evil into the next millennium! Prize support from the publisher will be provided. Hollow Earth Expedition/Ubiquity rules
Newcomers Welcome
8 Players
Gary Thompson
Synnibar Beach Party Can your team of adventurers survive the dangers of Skullperil Isle? Or will the eye-beams of the flying grizzly bears mark your end? World of Synnibar
Some Gaming Experience
8 Players
Josh Medin
Dark Conspiracy Life in the small town of Nowhere, CA just became more dangerous. Just outside of town a military convoy was attacked and subjects from research project BIOWEP26F escaped. Are the Nowhere Police Department and trigger-happy local farmers ready for the fight of their lives? Pitchforks and torches won't be enough... Dark Conspiracy
Newcomers Welcome
8 Players
Michael Colleen
CORE2-5 The Black Card "We need you to kill a man," your prospective employer says, "one who has become a dire threat to our village and is too powerful for us to deal with ourselves." Since the demon-infested Dunwood is involved, however, the matter is unlikely to be as simple as it sounds. A Living Forgotten Realms adventure set in Damara for characters levels 7-10. D&D 4E LFR
Regular Play of Specific Game
6 Players
James Holzhauer
River of Essænce While recovering from your previous venture, you retire to a small village for a well-earned rest. That night, the silence is broken by violence as primal energies bloom in the sky shaking the ground and charging the air with Essaence. In the wake of the storm, a mysterious object of wood, glass and arcane alloys falls from the sky and lands in a nearby ravine. Upon inspection a single occupant is found: a wizened old man rendered senseless by his ordeal. All materials provided including pregenerated characters. Prize support generously provided by the fine folks at Iron Crown Enterprises. HARP
Newcomers Welcome
6 Players
Joseph Wolf
PSS #2-07: Heresy of Man Part II: Where Dark Things Sleep (Tier 5-9) A long imprisoned evil now stirs and threatens the entire region with a deadly plague. Where the Dark Things Sleep is the second scenario in the The Heresy of Man campaign arc. It is the sequel to Pathfinder Society Scenario #2-06: The Heresy of Man?Part I: The First Heresy and is followed by Pathfinder Society Scenario #2-09: The Heresy of Man?Part III: Beneath Forgotten Sands. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
Jeff Morse
PSS #2-11: The Penumbral Accords (Tier 1-5) C A Pathfinder Society Season 2 scenario for Tier 1-5. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Shoshanna Bauer
MINI2-2 Ravens under the Midday Sun The tale of the Ravens Bluff continues as a new generation of heroes finds themselves caught in the whirl of intrigue and menace only the City of Adventurers can provide. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This adventure is the second part of the three-part Return to Ravens Bluff mini-campaign. It is recommended that you play the mini-campaign adventures in sequential order with the same character, but this is not required. D&D 4E LFR
Some Experience with Specific Game
6 Players
Alfred Franz
  Session F (Saturday Evening) 08 PM - 12 AM

Board Game Events

Event Name Description Details
Formula De B The Grand Prix is on! Race on a giant 4' by 6' Formula De board with MicroMachines cars. Will you be fast enough to take home the winner's trophy? Different tracks will be used in each session. Formula De
Newcomers Welcome
10 Players
Tad Ringo
Space Hulk 4 Marines vs 2 Genestealers. Marines need to get to and destroy a hulk before it enters an Imperial sector. Space Hulk 1st ed.
Younger Players Welcome
8 Players
Kenneth Vreeman
Settlers of Catan Tournament Individual players vie for control of the island of Catan. Using Resource Start and Knight's Choice options. Top two point winners of each game play against each other, losers battle for consolation round; all players will play three games during the event, total score for all games determines prize winners. Settlers of Catan
Younger Players Welcome
24 Players
Elmer Nyberg
RoboRally A Try a tougher race. Same old problems. It's a hard (and short) life being a robot. RoboRally
Some Experience with Specific Game
6 Players
Alan Conrad
Big Board Power Grid Experience the glow of your electrical empire as you build the us power grid and maximize your hold on the grid by having the most powered cities at the end of the game Power Grid 2nd ed. w/new power plant
Newcomers Welcome
6 Players
James Richards

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
Albuera May 16, 1810: While Wellington advanced toward Ciudad Rodrigo, Beresford protected his flank and began to besiege Badajoz. Badajoz was not in very good shape repairs from the previous siege and magazine explosion not having been finished. Soult gathered an army and marched to the relief of the town. Beresford lifted the siege and with his Spanish allies marched to meet them at Alburea. The plains around Alburea are very flat and with no cover this became one of the bloodiest battles of the Peninsular War. 15mm. Volley and Bayonet Road to Glory
Some Gaming Experience
8 Players
Tom Harris
Plum Point: May 10, 1862 Flag-office Davis has taken over command of the Union river squadron May 9th. Gunboats and mortar boats bombard the heights of Ft. Pillow on the Mississippi. Occasionally, Confederate gunboats peak around the bend, eyeing Union ships warily. Rumors circulate of a fleet of formidable rams at Memphis, including the monster "louisiana," ready to attack. Will Davis' 1st full day of command be it? The morning haze lays heavily on the water... Smoke on the Water (modified)
Some Gaming Experience
8 Players
Bob Swieringa
Dark Elf Raid Dark Elves lead an attack upon a human village looking to enslave the inhabitants. The local militia stands as the only defense until a group of Elves arrive. Be part of either the attacking force, human defenders or Elven rescuers in this 10mm fantasy miniatures battle. Home
Some Gaming Experience
8 Players
Barry Hudek
An Unexpected Battle Looms War of the Spanish Succession, July 1704...The Allied army of Prince Eugene has paused in the vicinity of Launsham, only to receive reports from his scouts, that the forces of Marshal Tallard have stopped a short distance away... Directly between them & their destination... Black Powder variant
Newcomers Welcome
10 Players
Steve Massey

Role Playing Events

Event Name Description Details
A Matter of Honor A daring band of freebooter zoics new to the big city find themselves ensnared in the intrigues of the local slavers guild, unscrupulous airship captains, ancient curses, dastardly tyrants, and most dangerous of all - familial entanglements. Welcome traveler to Dardunah: World of the False Dawn. Indulge your taste for the exotic as you play an anthropomorphic animal on an alien world cut from the rich tapestry of Indian & Arabian mythology. All materials provided including pregenerated characters. Prizes generously provided by the fine folks at Shard Studios. Shard
Younger Players Welcome
6 Players
Joseph Wolf
PSS #2-04 - Shadows Fall on Absalom One of the Pathfinder Society's most beloved venture-captains, Drandle Dreng, is nearly killed in a failed assassination attempt on the grounds of the Grand Lodge itself. Your mission to catch the assassin is complicated when you learn he is the son of an influential Pathfinder. Can you catch the assassin before his blade strikes again while avoiding the outrage of your peers? A Pathfinder Society Season 2 scenario for Tier 7-11. Players should bring a legal Pathfinder Society Organized Play character to this event. Pathfinder Society Organized Play
Some Gaming Experience
6 Players
Wright Frazier
PSS #2-09: Heresy of Man Part III: Beneath Forgotten Sands (Tier 5-9) You race against time to beat the traitorous Shadow Lodge to an ancient Jistkan citadel. Beneath Forgotten Sands is the third and final scenario in the The Heresy of Man campaign arc and is the sequel to Pathfinder Society Scenario #2-07: The Heresy of Man?Part II: Where Dark Things Sleep. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
Richard Gilbert
Dinner Beneath the Stars A mysterious dinner invitation leads a group of strangers to discover terrifying truths about the other guests and maybe themselves. This game is mostly role playing, with a dash of investigation and extreme violence. Inspired by The Beast Must Die!Rated R. Cthulhu Players will find the Chill system quite familiar. Chill
Some Gaming Experience
6 Players
James Kelly
Jumpers RPG Interdimensional survival at it's best! Jumpers 1.0
Newcomers Welcome
6 Players
Ryan Whelan
The Iron-Banded Box It is the 1500s, a time of civil war in japan, and a small group of masterless samurai find themselves in a town with a problem. Can they maintain their honor, defeat their enemy, and remain sane? This is a Call of Cthulhu adventure set in feudal Japan, featuring a mix of roleplaying, combat and mind-destroying horror. This adventure will feature a high degree of in-character roleplaying. Call of Cthulhu
Some Gaming Experience
6 Players
Graham Wills
DRAG2-3 Of Wild and Darkened Waters A slew of unprovoked attacks on vessels has disrupted maritime trade on the Dragon Coast. Initially thought to be the next move in an escalating war between powerful criminal factions, evidence points to a new, unannounced player in the game. Scrambling to neutralize this hidden threat, the Nine Golden Swords, Fire Knives and Westgate merchants have forged an uncomfortable alliance aimed at re-establishing the status quo. A Living Forgotten Realms adventure set on the Dragon Coast for characters levels 4-7. D&D 4E LFR
Regular Play of Specific Game
12 Players
James Holzhauer
IMPI2-3 Rooting Out Corruption The Fraternity of Tharos has troubled Impiltur since the devastation of the Spellplague. Today, the power of the Fraternity is great enough that they have penetrated all levels of life in Impiltur including the Grand Council. Adventurers may have experienced this very real threat over the last few years in Impiltur and now there is an opportunity to begin putting an end to this corruption. This continues the major quest started in IMPI1-5 How to Hunt a Demon and IMPI1-6 The Ancient Temple. A Living Forgotten Realms adventure set in Impiltur for characters levels 14-17. D&D 4E LFR
Regular Play of Specific Game
6 Players
Kerrie Peacock
MINI2-3 Of Wild and Darkened Waters A slew of unprovoked attacks on vessels has disrupted maritime trade on the Dragon Coast. Initially thought to be the next move in an escalating war between powerful criminal factions, evidence points to a new, unannounced player in the game. Scrambling to neutralize this hidden threat, the Nine Golden Swords, Fire Knives and Westgate merchants have forged an uncomfortable alliance aimed at re-establishing the status quo. A Living Forgotten Realms adventure set on the Dragon Coast for characters levels 4-7. D&D 4E LFR
Regular Play of Specific Game
6 Players
Mike Peacock
PSS #1-29: The Devil We Know-Part I: Shipyard Rats (Tier 1-7) You are sent to help the matriarch of Absalom's mysterious Blakros family break a centuries-old pact to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. A Pathfinder Society Season 2 scenario for Tier 1-5. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Mike Bohlmann
The Sinister Secret of Saltmarsh A reboot of a old-school D&D module. As a group of recently mustered-out soldiers, the players are charged with determining the cause of the hauntings at an abandoned mansion. Are your wits and skills enough to face the horrors that lurk there? Shadow, Sword & Spell
Newcomers Welcome
6 Players
Jeff Jones
  Session G (Saturday Twilight) 12 AM - 04 AM

Board Game Events

Event Name Description Details

Card Game Events

Event Name Description Details
Epic Munchkin Munchkin, Munchkin Cthulu, and The Good The Bad and The Munchkin. All three decks plus all the expansions I can lay hands on all at the same time. Come kick in some doors and stab your friends in the back. Munchkin Card Game
Younger Players Welcome
8 Players
Josh Shumate

Miniatures Events

Event Name Description Details

Role Playing Events

Event Name Description Details
  Session H (Sunday Morning) 09 AM - 01 PM

Board Game Events

Event Name Description Details
LeHavre Become a master of the harbor in this game from Uwe Rosenberg. Collect resources, Build businesses, acquire merchant shipping and ship goods for glory! Will teach, but new players should show up 20 minutes early. LeHavre
Some Gaming Experience
8 Players
Jim Ferguson
Longshot Ah, the smell of dirt, the rhythm of their trot, and the pressure of knowing your fortunes are tied to their speed. There's nothing like the ponies. Players can bet on horses or buy them outright while using cards to increase their chances. Longshot
Younger Players Welcome
8 Players
David Sheppard
Civilization Large Civilization map, advanced rules, newer advances! Advanced Civilization Project
Newcomers Welcome
18 Players
Kenneth Vreeman
Endeavor a Trip to Goa Learn how to Rule the World of Commerce in the age of colonialism. Play a major power and amass the forutnes of the world. Then follow that up with playing a portugese spice trading company for the same effect. both games use a central grid to provide resource and measure a player's improvement Endeavor & Goa 2nd ed.
Some Gaming Experience
8 Players
James Richards
RoboRally [CUBED] Come and play the classic game of Robo-Mayhem in a way you've never played before... IN THE THIRD DIMENSION! Classic RoboRally rules played on a floating cube, adding a whole new level of strategy to the game. RoboRally
Younger Players Welcome
6 Players
Royce Thigpen
As Goes January, So Goes the Year Welcome to Sid Sackson's classic game of investments and Corporate Acquisitions. Acquire
Younger Players Welcome
6 Players
David Dubin

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
Rockwood's Ultimate Nightmare B The people of Rockwood have survived Invasions of Aliens, Mutant Creatures, & Zombies... But can they withstand all of them at the same time?... Home Rules
Younger Players Welcome
7 Players
Steve Massey
Last Train to Clarkesville As the Civil War comes to a close, several groups of individuals gather in the sleepy Georgia hamlet of Clarkesville looking for a way out of the Confederacy. Join with the Widow Sharpe and others as they wait for the next boat to arrive. But who is that man who looks like Jefferson Davis, and why are there a group of British subjects here? Is that the gambler Zeb Cooper talking to Dr. "Sawbones" McCoy?? And are there Yankees lurking out in the fields surrounding area. Join in the fun - or chaos - as events unfold! Game starts at 10 AM and runs through Sunday Afternoon. Red Badge of Courage
Newcomers Welcome
12 Players
Greg Novak
It Was a Quiet Day in Cherry Valley It's a quiet day in the town of Cherry Valley. The construction crews have begun their work when mayhem breaks out. Beware the national guard snipers... Pick your car and join in on the chaos! Car Wars
Younger Players Welcome
8 Players
Clark Barthel
Colonial Marines in the Reactor Room There are a lot of Aliens to contend with. Can you get out of the room with all the Marines? Aliens
Younger Players Welcome
6 Players
Stanley Arbogast
Juanita's Gold B 25mm Old West Action, set in 1914. Federales, Villistas and Americanos search a Mexican town under random artillery and machine gun fire for Juanita?s Cantina and its stash of gold. Desperado
Some Gaming Experience
6 Players
Warren Burrus
The Stage to DryGulch is a Mite Overdue A stagecoach, the pony express, indians, and the US Cavalry...what more could you want? Desperado
Younger Players Welcome
8 Players
Tom Reed
Wings of War WW1 B Come fly and fight in the skies over France. SPADs, Albatrii, Fokkers, Nieuports, in a simple yet fun game of dogfighting in the burning blue. Wings of War
Newcomers Welcome
6 Players
Phil Hall
First Battle of Bull Run Scratch Game C 15mm American Civil War scratch game based on the First Battle of Bull Run. Command a division of infantry or cavalry and crush your opponents on the battlefield. Johnny Reb II
Newcomers Welcome
8 Players
Russ Hartley

Role Playing Events

Event Name Description Details
TYMA2-2 The Hand of Darkness The disorganized creatures that periodically menace the settled edge of Ruinspoke have recently grown bold. Who or what is organizing this force? Lord Tuanek is in need of adventurers to investigate the impetus behind these attacks and remove the threat to Ruinspoke. A Living Forgotten Realms adventure set in Tymanther for characters levels 4-7. This adventure is the second part of the Rising Darkness major quest, which began in TYMA2-1 Old Enemies Arise and concludes in TYMA2-4. D&D 4E LFR
Regular Play of Specific Game
6 Players
Harold Ravlin
PSS #2-03: The Rebel's Ransom (Tier 5-9) B The Ruby Prince of Osirion sends you to the Parched Dunes to find what became of a secret Pathfinder expedition sent there to recover artifacts for the Ruby Prince himself. What you find there may very well end the Pathfinder Society as you know it. A Pathfinder Society Season 2 scenario for Tier 5-9. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Regular Play of Specific Game
6 Players
Richard Gilbert
PSS #2-01: Before the Dawn Part I: The Bloodcove Disguise (Tier 1-7) You are sent to Bloodcove to gather supplies for a nearly doomed Pathfinder mission nearby. You have little time to gather what you need and get out before the Aspis Consortium discovers and destroys you. The Bloodcove Disguise is the first scenario in the two-part Before the Dawn campaign arc. PSS #2-02: Before the Dawn?Part II: Rescue at Azlant Ridge is the sequel. A Pathfinder Society Season 2 scenario for Tier 1-7. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
12 Players
Howard Black
DRAG2-2 This Gathering Storm Thievery, deceit and treachery are the lifeblood of commerce in the Dragon Coast. Piracy is all but officially sanctioned. So what happens when the unspoken rules are broken? A Living Forgotten Realms adventure set in the Dragon Coast for character levels 1-4. This adventure is the first part of the Treacherous Waters trilogy, which continues with adventures DRAG2-3 (levels 4-7) and DRAG2-4 (levels 7-10). D&D 4E LFR
Some Experience with Specific Game
6 Players
Jayme Moore
Intro to the Hollow Earth Grab your fedora and bullwhip and get ready for some two-fisted high-octane action, adventure, and romance. Join the Intrepid Burt Fedora, 'Boom Boom' Baxter and Kalzaar the Ape Man in their next action-packed adventure. Ubiquity/HEX
Younger Players Welcome
6 Players
Joseph Wolf
IMPI2-2 Wetwork Impiltur has been plagued by goblins throughout its long history. Now, an army of spellscarred goblinoids organized into a formidable force by a powerful bugbear waits beneath the surface of Impiltur in the Underdark to crush all of Impiltur. Adventurers learned of this threat and now the Grand Council wants this beast taken out the old fashioned way, quickly and quietly with a dagger in the dark. A Living Forgotten Realms adventure set in Impiltur for characters levels 11-14. Second and final part of the Blue Fire Goblins quest started in IMPI2-1 Goblins From Below. D&D 4E LFR
Regular Play of Specific Game
6 Players
Kerrie Peacock
  Session J (Sunday Afternoon) 02 PM - 06 PM

Board Game Events

Event Name Description Details
Thunderstone For ages the vile Doom Knights have sought to gather the remaining Thunderstones to fulfill a prophecy of corruption over the lands. Now the first Thunderstone has been discovered in the Dungeons of Grimhold and the Doom Knights have sent their minions to claim the relic. The Villagers of Barrowsdale gather brave souls to face the dungeon and keep the Thunderstone out of the hands of the Doom Knights. A fantasy deck building game. Thunderstone
Newcomers Welcome
6 Players
Paul Pomykala
Rail Baron Express All players start with an express train, superchief costs $30,000, total assets are counted towards victory, and game victory total is $250,000. This Sunday Afternoon event begins at 1 PM and ends at 5 PM. Rail Baron variant
Younger Players Welcome
15 Players
Elmer Nyberg
RoboRally B Do the robot dance while you try to win the race without falling into bottomless pits or being shot to pieces by your brother robots. It's a hard (and short) life being a robot. RoboRally
Newcomers Welcome
6 Players
Alan Conrad

Card Game Events

Event Name Description Details

Miniatures Events

Event Name Description Details
First Battle of Bull Run Scratch Game D 15mm American Civil War scratch game based on the First Battle of Bull Run. Command a division of infantry or cavalry and crush your opponents on the battlefield. Fire & Fury
Newcomers Welcome
8 Players
Russ Hartley
The Search for the Book B Pulp Miniatures. You have finally found where the book you have been seeking is, but you know your arch-nemesis has discovered the location also. You and your followers race to the clearing where the book lies hidden just in time to see your enemy enter on the other side. Other groups you do not recognize arrive at the same time. Are they friend or foe? If you find what they are looking for can you trade it for what you need? If you want to bring your already created 400 pt. starting WHD team, with painted miniatures, please arrive 15 minutes early so I can check your team. Where Heroes Dare
Some Gaming Experience
6 Players
Bill Pixley

Role Playing Events

Event Name Description Details
PSS #2-02: Before the Dawn Part II: Rescue at Azlant Ridge (Tier 1-7) A Pathfinder Society Season 2 scenario for Tier 1-7. Players should bring a legal Pathfinder Society Organized Play character to this event. See http://www.warhorn.net/circa-winter-war-38/ for details. Pathfinder Society Organized Play
Some Experience with Specific Game
12 Players
Richard Gilbert
EAST2-2 Sibilant Whispers A mad warlock prophesies a dark fate for the East Rift. His clues lead to a demon-controlled region of the Elemental Chaos, where sinister forces plot doom for the dwarves. A Living Forgotten Realms adventure set in the East Rift for characters levels 11-14. D&D 4E LFR
Regular Play of Specific Game
6 Players
Mike Peacock
Introduction to Cyradon Welcome to Gryphon World, ICE's exciting setting using the HARP rules. Enter an ancient world unlike any other, one filled with beauty and peeril. All materials including pregenerated characters provide. Prizes generously provided by the fine folks at Iron Crown Enterprises. High Adventure Role Play/HARP
Newcomers Welcome
6 Players
Joseph Wolf
The Nefarious Dr. Plant Take on the role of a Superhero and help defend Champaign-Urbana! The Nefarious Doctor Plant, along with his faithful assistant Petal, have unleashed a horde of hybrid plant/human monsters loose on the twin cities! It's up to you and your fellow heroes to weed out the invaders and stop the nefarious Doctor before he's able to sow his seeds of destruction! Mutants and Masterminds 3
Newcomers Welcome
6 Players
Christopher Fairfield
DALE2-3 Swords from Plowshares B Darkness stirs in Cormanthor, and an aspiring hero fed on stories of adventure seeks to lead a ragtag group of farmers against it. Can you prevent the militia from instigating its own massacre? A Living Forgotten Realms adventure set in the Dalelands for characters levels 4-7. This adventure is the first part in the 'Stem the Tide' major quest. The second and final part is DALE2-4 Illsyldra (levels 11-14). D&D 4E LFR
Some Experience with Specific Game
6 Players
Kerrie Peacock
CORM2-1 For Crown and Kingdom For decades, knights-errant of Cormyr have sought glory in the untamed Stonelands. It is common for these knights to bring a retinue of adventurers on such quests, and what better way to make a name for oneself? A Living Forgotten Realms adventure for characters levels 1-4. D&D 4E LFR
Some Experience with Specific Game
6 Players
Jessica Scheirer
Revenge of the Bad Guys You and your dungeon buddies are sick of thos jerks over at the Village of Omlet. Time for some payback! Monsters! Monsters!/Tunnels & Trolls
Newcomers Welcome
12 Players
Jeff Rients
PSS#1-55: The Infernal Vault (Tier 1-7) A decade ago the Decklands family were exiled from Absalom for treason. When a Pathfinder agent in Cheliax studying the family's long history and exile ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague. Players may either bring a legal Pathfinder Society Organized Play character to this event or play a pregen. See http://www.warhorn.net/circa-winterwar-38/ for more information. Pathfinder Society Organized Play
Some Experience with Specific Game
6 Players
Gregg Homerding